# Primary token $CAPY

**Token Name:** $CAPY&#x20;

**Token Type:** ERC-20&#x20;

**Total Supply:** 1,000,000,000 $CAPY&#x20;

**Token Utility:** In-game currency for the Capy game, used to purchase items, boosts, and packs in the game. Also used to participate in tournaments and competitions for the chance to earn additional rewards.

| Token Distribution         | Allocation Percentage | Token Amount |
| -------------------------- | --------------------- | ------------ |
| Rewards                    | 40%                   | 400,000,000  |
| Liquidity Pool             | 15%                   | 150,000,000  |
| Team and Advisors          | 13%                   | 130,000,000  |
| Marketing and Partnerships | 12%                   | 120,000,000  |
| Public Sale                | 1%                    | 10,000,000   |
| Pre-Sale                   | 1%                    | 10,000,000   |
| Seed                       | 5%                    | 50,000,000   |
| Private                    | 3%                    | 30,000,000   |
| Total Supply               | 1,000,000,000         |              |

**In addition, here are some notes about each allocation:**

* Rewards: 40% of the total supply will be allocated to rewards for players who participate in the game, such as completing levels, tournaments, and competitions.
* Liquidity Pool: 15% of the total supply will be allocated to the liquidity pool, which will be used to provide initial liquidity for the $CAPY token on decentralized exchanges.
* Team and Advisors: 13% of the total supply will be allocated to the development team and advisors, who will receive the tokens over a period of time to incentivize long-term commitment to the project.
* Marketing and Partnerships: 12% of the total supply will be allocated to marketing and partnerships to promote the game and expand its user base.
* Public Sale: 1% of the total supply will be available for purchase during the public sale, which will be limited to 1% to prevent excessive price volatility and ensure a fair distribution.
* Pre-Sale: 1% of the total supply will be available for purchase during the pre-sale, which will also be limited to 1% to ensure a fair distribution.
* Seed: 5% of the total supply will be allocated to seed investors who provide initial funding for the project.
* Private: 3% of the total supply will be allocated to private investors who provide additional funding for the project.
* Total Supply: The total supply of $CAPY tokens is 1,000,000,000.

## Burning $CAPY:

| Event                                 | Amount of $CAPY Burned   |
| ------------------------------------- | ------------------------ |
| 1 year anniversary                    | 1% of total supply       |
| Bi-annual token burn                  | 0.5% of total supply     |
| Game-FI platform fee burning          | 0.25% of platform fees   |
| Community-driven token burn proposals | Varies based on proposal |

<mark style="background-color:yellow;">**Note:**</mark> The amount of $CAPY burned for community-driven proposals will be determined by the community through a voting system. The maximum amount that can be burned through this channel is 1% of the total supply.

The $CAPY tokens that are burned will be taken out of circulation, reducing the total supply of the token. This will help to increase the value of the remaining tokens by reducing the supply and making them more scarce.

{% hint style="info" %}
Regarding token burning, a portion of the rewards can be burned to reduce the total supply over time and increase the value of each remaining token. The percentage of rewards burned can be determined based on the performance of the game and the demand for the token.
{% endhint %}

{% hint style="warning" %}
Capy Pals is currently under development, so the content of the technical documentation may change in the future.
{% endhint %}


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